Roblox Scripter • Lua Systems

Stealzers / Luke

I'm 15 and an adaptable Roblox scripter with 3–3.5 years of scripting experience and ~7 months of animation. I build clean, maintainable systems that feel smooth for players and stable on the backend.

Timezone CST
Languages Lua, Python, Java, HTML, Go, Scratch, C, C+, C++, C+++, C#
Focus Gameplay systems
Available for new commissions
3–3.5 Years scripting
7 Months animation
CST Timezone

Primary strengths

  • Combat & ability systems
  • RPG mechanics
  • Interactive tools
  • DataStores with safeguards

About me

My name is Stealzers (Luke). I'm a jack-of-all-trades Roblox scripter who can take on almost any task. I write clean, mostly bug‑free Lua code that's easy to maintain and expand on.

Gameplay feel

I focus on making gameplay feel easy to use and enjoyable — polished combat, smooth abilities, and player-first interactions.

Stable backends

Strong DataStore experience with safeguards, structure, and long‑term stability to minimize bugs and data loss.

Problem solving

Whether you need core features, complex mechanics, or performance buffs, I bring flexibility and a fast, creative mindset.

What I build

Systems that are clean, optimized, and easy to extend.

Fighting mechanics RPG systems Ability systems Interactive tools Room generation Shops & currency Data saving Emotes Settings & UX Performance tuning

Languages

What I can work with.

Lua Python Java HTML Go Scratch C C+ C++ C+++ C#

Projects

Highlights from games and systems I've built or contributed to.

BG

Early beta

My battle grounds game I've made (in early beta).

Watch video

FTF

Collaboration

A Flee the Facility type game I worked on. (I left the team that worked on it for the owner not respecting my personal life)

Watch video

Grace / DIVE-inspired

90% coded

A Grace/DIVE inspired game (Guess what this game and DIVE went into dev at the same time just dive came out sooner. (Also more info I coded 90% of the game. What I did was the hole roomgen, charms (aka abilitys still work in prog), shop and data save, emote, settings, etc.)

Watch video

Pricing

Commission rates based on project complexity.

⚠️ Disclaimer: This is just for coms if I contact you don't mind these I will give you a price of what you want done.

Small Systems

$5–$20 USD or 1,000–2,500 Robux

Medium Systems

$15–$30 USD or 3,000–5,500 Robux

Larger Systems

$35–$150 USD or 6,000–50,000 Robux

Debugging

$5–$15 USD or 1,000–2,000 Robux

May be higher depending on complexity

Admin Commands Systems

$15–$80 USD or 3,000–8,000 Robux

Depends on how many you want

FAQ

Answers to common questions.

What scripting languages do you use?

Lua, Python, Java, HTML, Go, Scratch, C, C+, C++, C+++, C#.

What types of systems can you create?

Combat, RPG, ability systems, tools, UI-backed systems, and more.

Can you work with DataStores?

Yes — I build DataStores with safeguards to reduce bugs and data loss.

Are your scripts optimized?

Yes. I focus on stability and performance without sacrificing readability.

Do you work well with teams?

Yes. I communicate clearly and keep my code organized for collaboration.

Can you fix existing scripts?

Yes — I can audit, refactor, and fix existing systems.

Do you create full systems or just parts?

Both. I can build entire systems or contribute to specific pieces.

What are your work hours?

Flexible — I can coordinate times that work for both of us.

Contact

Let’s build something great together.

Socials